Issues - Mac Platform
There are issues some users might run into on macOS when using Godot and GodotSteam.
M1 and M2 Machine Issues
From user canardbleu, a handy tip about using the pre-compiled editors and macOS M1 and M2 machines.
Their team said "[we were] unable to launch any scene because of the 'files & folders' permission popup that keeps popping and popping. Fortunately, we were able to find a workaround by executing the following command."
codesign -s - --deep /Applications/GodotEditor.app
Steam Client Error
A user reported an issue on Mac where during initialization, they kept getting the following error:
{ "status": 1, "verbal": "Could not determine Steam client install directory." }
They reported that deleting the Steam client and the data folder "~/Library/Application Support/Steam", then re-installing the Steam client seemed to fix the issue.