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Issues - Mac Platform

There are issues some users might run into on macOS when using Godot and GodotSteam.

M1 and M2 Machine Issues

From user canardbleu, a handy tip about using the pre-compiled editors and macOS M1 and M2 machines.

Their team said "[we were] unable to launch any scene because of the 'files & folders' permission popup that keeps popping and popping. Fortunately, we were able to find a workaround by executing the following command."

codesign -s - --deep /Applications/GodotEditor.app

Steam Client Error

A user reported an issue on Mac where during initialization, they kept getting the following error:

{ "status": 1, "verbal": "Could not determine Steam client install directory." }

They reported that deleting the Steam client and the data folder "~/Library/Application Support/Steam", then re-installing the Steam client seemed to fix the issue.