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Server GDNative Change-Log

A history of all changes to the server gdnative branch.

Version 3.1

  • Added: a missing constant
  • Changed: backported various fixes from non-server GodotSteam
  • Changed: updated various function arguments to match non-server GodotSteam
  • Changed: constants now live in godotsteam_server_constants.h like non-server GodotSteam
  • Changed: further fixes to initialization functions

Version 3.0.1

  • Changed: updated included Steam server script
  • Changed: how initialization functions work, passing empty string now uses default IP (expected behavior)
  • Fixed: incorrect verbal message from serverInitEx()

Version 3.0

  • Added: missing server functions from steam_gameserver.h
  • Added: missing enums for server modes
  • Added: in-editor documentation
  • Changed: various improvements under-the-hood
  • Changed: reorganized some constants
  • Removed: unused enums, signals, functions
  • Removed: unnecessary classes that are not part of the server build