Multiplayer Peer Change-Log
A history of all changes to the multiplayer-peer branch.
Version 4.7
- Added: in-editor docs, thanks to grossqx
Version 4.6.3
- Fixed: lobby_state breaking after calling close on peer, thanks to Hangman
Version 4.6.2
Version bump to sync with 4.x branch
Version 4.6.1
- Added: various fixes including Linux compiling, thanks to friartruck
Version 4.6
- Changed: all-new Github Actions files with Mono attempt
- Removed: demo has been removed and added to the GodotSteam Example repo instead
Version 4.5.1
- Added: doc_classes folder for writing
- Added: first tests for Github Actions
- Note: Version number pulled in line with godot4 branch which it depends on