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Multiplayer Peer Change-Log

A history of all changes to the multiplayer-peer branch.


Version 4.7

  • Added: in-editor docs, thanks to grossqx

Version 4.6.3

  • Fixed: lobby_state breaking after calling close on peer, thanks to Hangman

Version 4.6.2

Version bump to sync with 4.x branch

Version 4.6.1

  • Added: various fixes including Linux compiling, thanks to friartruck

Version 4.6

  • Changed: all-new Github Actions files with Mono attempt
  • Removed: demo has been removed and added to the GodotSteam Example repo instead

Version 4.5.1

  • Added: doc_classes folder for writing
  • Added: first tests for Github Actions
  • Note: Version number pulled in line with godot4 branch which it depends on