GodotSteam Server 4.7 and 3.7 Is Ready
Finally at the end of this update cycle comes the Server builds: Godot 4.x, GDExtension, and Godot 3.x by way of Server 4.7 and 3.7, respectively. And since compiling for 4.5 had just finished when 4.5.1 was released (today), I ran it again so now we have two variants on the same release.
These are mostly cherry-picked updates from the 4.16 / 3.30 release builds that are relevant to the servers including a new Project Settings option for embedding callbacks. App ID's seem to not be able to be embedded so those must still be kept in a steam_appid.txt file.
Not too much more to report on that front. There will be a break of time then on to 4.17 and 3.31!
Gramps