Server 4.x Change-Log
A history of all changes to the server4 branch.
Version 4.1
- Added: a missing constant
- Changed: backported various fixes from non-server GodotSteam
- Changed: updated various function arguments to match non-server GodotSteam
- Changed: constants now live in
godotsteam_server_constants.h
like non-server GodotSteam - Changed: further fixes to initialization functions
Version 4.0.1
- Changed: how initialization functions work, passing empty string now uses default IP (expected behavior)
- Fixed: incorrect verbal message from
serverInitEx()
Version 4.0
- Added: missing server functions from steam_gameserver.h
- Added: missing enums for server modes
- Added: in-editor documentation
- Changed: various improvements under-the-hood
- Changed: reorganized some constants
- Removed: unused enums, signals, functions
- Removed: unnecessary classes that are not part of the server build