Signals - Utilities
These callbacks require you to run Steam.run_callbacks()
in your _process()
function to receive them.
app_resuming_from_suspend
app_resuming_from_suspend
Sent after the device returns from sleep/suspend mode.
Returns: nothing
check_file_signature
floating_gamepad_text_input_dismissed
floating_gamepad_text_input_dismissed
Sent after the device returns from sleep/suspend mode.
Returns: nothing
gamepad_text_input_dismissed
gamepad_text_input_dismissed
Called when the big picture gamepad text input has been closed.
Returns:
- submitted (bool)
- text (string)
- length (uint32)
ip_country
ip_country
Called when the country of the user changed. The country should be updated with getIPCountry.
Returns: nothing
low_power
low_power
Called when running on a laptop and less than 10 minutes of battery is left, and then fires then every minute afterwards.
Returns: * power (uint8)
steam_api_call_completed
steam_api_call_completed
Called when a SteamAPICall_t has completed (or failed)
Returns:
- async_call (uint64_t)
- callback (int)
- parameter (uint32)
steam_shutdown
steam_shutdown
Called when Steam wants to shut down.
Returns: nothing