Signals - Screenshots
These callbacks require you to run Steam.run_callbacks()
in your _process()
function to receive them.
screenshot_ready
screenshot_ready
A screenshot successfully written or otherwise added to the library and can now be tagged.
Returns:
- handle (uint32_t)
- result (uint32_t)
screenshot_requested
screenshot_requested
A screenshot has been requested by the user from the Steam screenshot hotkey. This will only be called if hookScreenshots has been enabled, in which case Steam will not take the screenshot itself.
Returns: nothing