Signals - Game Server Stats
These callbacks require you to run Steam.run_callbacks()
in your _process()
function to receive them.
stat_received
stat_received
Result when getting the latests stats and achievements for a user from the server.
Emits signal in response to function serverRequestUserStats.
Returns:
- result (int)
- steam_id (uint64_t)
stats_stored
stats_stored
Result of a request to store the user stats.
Emits signal in response to function storeUserStats.
Returns:
- result (int)
- steam_id (uint64_t)
stats_unloaded
stats_unloaded
Callback indicating that a user's stats have been unloaded.
Returns:
- steam_id (uint64_t)